Release Notes
0.8.0
2026-06-23
Added
- Prompt for unsaved changes when opening a new file
Changed
- Prevent save to imported VOX files to avoid data loss
- Increase zoom sensitivity when close to objects for more precise navigation
- Prevent slider input when the slider not active element
0.7.1
2026-05-25
Fixed
- Fix default app menubar being overwritten by the application
0.7.0
2026-05-23
Fixed
- Fix inverted mouse wheel direction handling
- Fix vertex struct alignment issue affecting rendered geometry
Changed
- Move third-party licenses into a modal
- Display license text using the Roboto Mono font
- Improve Render mode denoising with incremental SVGF filtering
- Improve Render mode quality by increasing the path tracing sample count to 32
- Improve Render mode performance with smaller render buffers and better GPU utilization
0.6.0
2026-05-01
Added
- Add Save action for writing changes back to the currently opened file
- Add keyboard shortcuts for saving and opening projects
- Add unsaved-change prompts before closing the app
Fixed
- Fix face brush paint mode not applying the edit on pointer release
- Fix background flickering in orthographic projection
Changed
- Renamed the "Load" button label to "Open"
- Display an asterisk in the opened filename when the project has unsaved changes
- Treat the default startup cube as saved so it does not trigger the unsaved-change flow
- Improve rendered edge clarity by compositing sky and geometry separately
- Improve denoising on sloped surfaces in perspective projection
- Improve appearance of denoised shadows by fixing albedo demodulation
- Replace white-noise editor background dithering with Bayer-matrix dithering
0.5.0
2026-03-26
Fixed
- Fix orthographic camera clipping and misalignment with the focal point
- Fix denoiser edge overblurring, preserving sharper voxel boundaries
- Fix face brush inserting extra voxels when interacting with the UI
Changed
- Improve field-of-view matching between perspective and orthographic cameras
- Improve denoiser rendering quality with variance-guided and depth-gradient edge stopping
- Improve color accuracy of rendered images by using luminance-based HDR tonemapping
- Reduce Render mode memory consumption by approximately 25%
- Change exposure control in Render tab to a symmetric stop range, where 0 yields a properly exposed image
- Change default color palette entry to a neutral dark grey
0.4.0
2026-02-21
Added
- Orthographic projection mode
Changed
- Rename "Photo" tab to "Render" tab
- Rename "Project" section header to "File"
- Display "Unsaved" label in the title bar when work has not been saved to a file
0.3.0
2026-02-13
Fixed
- Fix color palette RGB slider color gradient interpolation
Changed
- Use raytraced G-buffers for improved edge appearance
- Tonemap individual samples to reduce bright pixel aliasing at boundaries
0.2.0
2026-01-23
Fixed
- Fix creating undo entries even when no changes were made
- Fix incorrect raytraced buffer size causing rendering issues in Photo mode
- Fix HSL and OKHSL color picker when adjusting values to maximum lightness, saturation
- Fix "Remove" mode UI label inconsistency
- Fix unnecessarily large buffer allocation in wavefront renderer, consuming more memory than necessary
Changed
- Use nearest neighbor filtering for viewport texture for sharper rendering
0.1.0
2026-01-13
- First public version