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Release Notes

0.6.0

2026-05-01

Added

  • Add Save action for writing changes back to the currently opened file
  • Add keyboard shortcuts for saving and opening projects
  • Add unsaved-change prompts before closing the app

Fixed

  • Fix face brush paint mode not applying the edit on pointer release
  • Fix background flickering in orthographic projection

Changed

  • Renamed the "Load" button label to "Open"
  • Display an asterisk in the opened filename when the project has unsaved changes
  • Treat the default startup cube as saved so it does not trigger the unsaved-change flow
  • Improve rendered edge clarity by compositing sky and geometry separately
  • Improve denoising on sloped surfaces in perspective projection
  • Improve appearance of denoised shadows by fixing albedo demodulation
  • Replace white-noise editor background dithering with Bayer-matrix dithering

0.5.0

2026-03-26

Fixed

  • Fix orthographic camera clipping and misalignment with the focal point
  • Fix denoiser edge overblurring, preserving sharper voxel boundaries
  • Fix face brush inserting extra voxels when interacting with the UI

Changed

  • Improve field-of-view matching between perspective and orthographic cameras
  • Improve denoiser rendering quality with variance-guided and depth-gradient edge stopping
  • Improve color accuracy of rendered images by using luminance-based HDR tonemapping
  • Reduce Render mode memory consumption by approximately 25%
  • Change exposure control in Render tab to a symmetric stop range, where 0 yields a properly exposed image
  • Change default color palette entry to a neutral dark grey

0.4.0

2026-02-21

Added

  • Orthographic projection mode

Changed

  • Rename "Photo" tab to "Render" tab
  • Rename "Project" section header to "File"
  • Display "Unsaved" label in the title bar when work has not been saved to a file

0.3.0

2026-02-13

Fixed

  • Fix color palette RGB slider color gradient interpolation

Changed

  • Use raytraced G-buffers for improved edge appearance
  • Tonemap individual samples to reduce bright pixel aliasing at boundaries

0.2.0

2026-01-23

Fixed

  • Fix creating undo entries even when no changes were made
  • Fix incorrect raytraced buffer size causing rendering issues in Photo mode
  • Fix HSL and OKHSL color picker when adjusting values to maximum lightness, saturation
  • Fix "Remove" mode UI label inconsistency
  • Fix unnecessarily large buffer allocation in wavefront renderer, consuming more memory than necessary

Changed

  • Use nearest neighbor filtering for viewport texture for sharper rendering

0.1.0

2026-01-13

  • First public version